Like its predecessor Grand Theft Auto, the game focuses on players completing a series of levels, each requiring a set target score being achieved in order to progress to the next stage. Grand Theft Auto 2 being played at "dusk" in the Windows version. Grand Theft Auto 2 was succeeded by Grand Theft Auto III in October 2001, which started a new era for the series, while the game itself was re-released on Steam in January 2008. The game received mixed reviews from critics, though the GBC version fared the worst, but was a modest commercial success. ![]() The game's intro is unique for a title in the series, as it involved live-action scenes filmed by Rockstar Games. Set within a retrofuturistic metropolis known as "Anywhere City", the game focuses on players taking on the role of a criminal as they roam a fictional futuristic city, conducting jobs for various crime syndicates and having free rein to do whatever they wish to achieve their goal. ![]() It is the sequel to 1997's Grand Theft Auto, and the second main instalment of the Grand Theft Auto series. Grand Theft Auto 2 is an action-adventure game, developed by DMA Design and published by Rockstar Games, for Microsoft Windows and the PlayStation in October 1999, and the Dreamcast and Game Boy Color in 2000.
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